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Software and UI architecture
Requirements, scope, delivery strategy, staffing, milestones, and engineering standards for client work — before a line of product code hardens the wrong shape.
Portland, Oregon
I founded and lead HyperActivity, an independent practice for software architecture, intelligent interfaces, and technical delivery. The through-line is craft: systems that stay legible to the people who use them, even when the stack is agentic, immersive, or both.
Practice
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Requirements, scope, delivery strategy, staffing, milestones, and engineering standards for client work — before a line of product code hardens the wrong shape.
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Interfaces for automation that expose system state, keep approval in the loop, and treat user control as a design requirement, not a disclaimer.
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Browser media, real-time visualization, 3D, WebXR, and spatial computing — the same discipline as product UI, with a different surface.